Lesson #2 Integrating Anime and Manga into my Art of Motion …

Lesson #2 Integrating Anime and Manga into my Art of Motion ...Short Description
If students are interested in the artistic elements, they might obtain one of many “how to” draw. anime and manga characters to attempt their own graphic …

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Content
Lesson #2: Integrating Anime and Manga into my Art of Motion Picture course
Introduction:
While increasingly popular in the U.S.-even Beachwood High School has an anime club-these
interconnected media are wildly popular in Japan and cover far more topics than are available in the U.S.
Anime would connect with the film-course unit on animation; Walt Disney and Superman comics inspired the
growth of anime and manga in Japan in the 1960s. Many anime have lead to manga and video games or have
grown out of manga and video games, a phenomenon that is beginning here. Anime and manga focus not only
on adolescents but also on adults. As a result, their content ranges from comedy, social issues, science fiction
and fantasy to pornography.
Objectives:
?Awareness of animation style, especially the big eyes, large hair, and clean lines
?Awareness of types of plots, characters and themes
1. ordinary people with shadow lives-fantasy worlds and creatures (from Shinto, Buddhist, Daoist
and folktale backgrounds)
2. shape changing and identity
3. complex characterization at the heart of this genre
4. death often presented along with unhappy endings
5. “Shakespearean” dimension as actions have…

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