Demo Project Setup in Visual Studio 2005
Short Description
to 3D Game Programming with DirectX 9.0c: A Shader Approach using Visual Studio. 2005 (VS05). As a working example, we will show how to create and build the …
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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach
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Demo Project Setup in Visual Studio 2005
By Frank Luna
This article describes how to create and build the demo projects for the book Introduction
to 3D Game Programming with DirectX 9.0c: A Shader Approach using Visual Studio
2005 (VS05). As a working example, we will show how to create and build the Hello
Direct3D demo of Chapter 4.
It is assumed that the reader has already successfully downloaded and installed
the latest version of the DirectX 9 SDK (available at http://msdn.microsoft.com/directx/),
which is needed to program DirectX applications. The installation of the SDK is
straightforward, and the installation wizard will walk you through it.
1 Create a Win32 Project
First launch VS05, then go to the main menu and select File->New->Project, as shown
in Figure 1.
Figure 1
The New Project dialog box will appear (Figure 2). Select Win32 from the Visual C++
Project types tree control on the left. On the right, under Visual Studio installed
templates, select Win32 Project. Next, give the project a name and specify the location
you wish to store the…
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