Photoshop Techniques 012

Photoshop Techniques 012Short Description
create unique textures and effects with their office copier. This issue covers a few techniques you can use to roughen up. logos or type in Adobe Photoshop. …

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Content
012 How to
CREATE
ROUGH,
WEATHERED
GRAPHICS.
One complaint many designers make against working on the
computer is that everything is too clean. Graphics and type
created electronically sometimes look too perfect-sharp, crisp
and sanitized.
Some artists will go as far as printing out artwork, enlarging it
on a photocopier and scanning it back into the computer to
get a rougher, more organic appearance. Books could be
written on all the techniques that designers have developed to
create unique textures and effects with their office copier.
This issue covers a few techniques you can use to roughen up
logos or type in Adobe Photoshop. Use the techniques covered
here as a start into your own experimenting.
Photoshop Techniques
3.0
COVERS
PHOTOSHOP2 Photoshop Techniques #012
A digital photocopier
This approach simulates the roughening effect of
photocopying a graphic several times. We do this by blurring
the shape, adding noise and darkening the shape again.
Step 1
Open the graphic you want to roughen.
This effect works best with black and white artwork. If the
graphic you want to work with is in color, convert it to a
grayscale image before applying this technique (Choose
Grayscale from the Mode menu).
Note: To open work created in Adobe Illustrator or Aldus
FreeHand, save your artwork in an Illustrator 3.0 EPS format.
Step 2
Copy the graphic to memory for future use.
Choose All from the Select menu [,A]; Copy from the Edit
menu [,C]; None from the Select menu [,D].
We will use this copied graphic again in Step 5.
Tip: Use keyboard shortcuts to speed up your work.
[,A]= Command-a (Macintosh); Ctrl-a (Windows).
Step 3
Apply Blur and Noise filters.
Blurring and adding noise both randomize the edges of your
graphic. We will increase the contrast in Step 4 to blow out
the background noise we’ve added.
A: Choose Blur a Gaussian…

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