General purpose GPU programming
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General purpose GPU programming. Dimitar Atanasov. Abstract: The paper describes programming features of the modern graphics hardware. It accents on …
Website: ecet.ecs.ru.acad.bg | Filesize: 103kb
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DirectX Introduction
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This book introduces you to game programming using DirectX. …. This book is based on DirectX 9.0 so you will need the latest DirectX 9.0 SDK, …
Website: www.charlesriver.com | Filesize: 492kb
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Praise for Programming Cameras and Pan-Tilts with DirectX and Java
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with DirectX and Java. This book will be an invaluable supplemental text for any image. processing/computer vision course both at the undergraduate and …
Website: www.cpl.uh.edu | Filesize: 79kb
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Demo Project Setup in Visual Studio 2005
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to 3D Game Programming with DirectX 9.0c: A Shader Approach using Visual Studio. 2005 (VS05). As a working example, we will show how to create and build the …
Website: www.moon-labs.com | Filesize: 372kb
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DirectX and Spcch SDK programming manual
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For further information, please refer DirectX 9.0 (C++) > Introducing DirectX 9.0 > Using the DirectX. SDK > Programming DirectX with C/C++ > Using COM (in …
Website: www.ece.umd.edu | Filesize: 1123kb
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Microsoft Direct X9.06
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Create and use lights in DirectX applications. . Load and map a texture image onto a surface in the DirectX program. . Use meshes to load complex 3D objects …
Website: www.wmin.ac.uk | Filesize: 61kb
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.NET Game Programming with DirectX 9.0
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using Managed DirectX 9.0 and programming with Visual Basic . ….. for Managed DirectX 9.0 programming because we delve into the basics of every DirectX …
Website: www.troyedwards.com | Filesize: 9527kb
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